enigma2  2.6
Public Member Functions | List of all members
Components.Label.LabelConditional Class Reference
Inheritance diagram for Components.Label.LabelConditional:
Components.Label.Label Components.ConditionalWidget.ConditionalWidget Components.VariableText.VariableText Components.HTMLComponent.HTMLComponent Components.GUIComponent.GUIComponent Components.GUIComponent.GUIComponent Components.Label.BlinkingLabelConditional

Public Member Functions

def __init__ (self, text="", withTimer=True)
- Public Member Functions inherited from Components.Label.Label
def __init__ (self, text="")
def produceHTML (self)
def getSize (self)
- Public Member Functions inherited from Components.VariableText.VariableText
def __init__ (self)
def setText (self, text)
def setMarkedPos (self, pos)
def getText (self)
def postWidgetCreate (self, instance)
- Public Member Functions inherited from Components.GUIComponent.GUIComponent
def __init__ (self)
def execBegin (self)
def execEnd (self)
def onShow (self)
def onHide (self)
def destroy (self)
def applySkin (self, desktop, parent)
def move (self, x, y=None)
def resize (self, x, y=None)
def setZPosition (self, z)
def show (self)
def hide (self)
def getVisible (self)
def setVisible (self, visible)
def setPosition (self, x, y)
def getPosition (self)
def GUIcreate (self, parent)
def GUIdelete (self)
def createWidget (self, parent)
def preWidgetRemove (self, instance)
- Public Member Functions inherited from Components.ConditionalWidget.ConditionalWidget
def __init__ (self, withTimer=True)
def postWidgetCreate (self, instance)
def setConnect (self, conditionalFunction)
def activateCondition (self, condition)
def update (self)

Additional Inherited Members

- Public Attributes inherited from Components.VariableText.VariableText
- Public Attributes inherited from Components.GUIComponent.GUIComponent
- Public Attributes inherited from Components.ConditionalWidget.ConditionalWidget
- Static Public Attributes inherited from Components.Label.Label
 GUI_WIDGET = eLabel
- Properties inherited from Components.VariableText.VariableText
 text = property(getText, setText)
- Properties inherited from Components.GUIComponent.GUIComponent
 visible = property(getVisible, setVisible)
 position = property(getPosition, setPosition)

Constructor & Destructor Documentation

◆ __init__()

def Components.Label.LabelConditional.__init__ (   self,
  text = "",
  withTimer = True 

The documentation for this class was generated from the following file: