__init__(self) | Components.Pixmap.MovingPixmap | |
addMovePoint(self, x, y, time=20) | Components.Pixmap.MovingPixmap | |
applySkin(self, desktop, parent) | Components.GUIComponent.GUIComponent | |
clearPath(self, repeated=False) | Components.Pixmap.MovingPixmap | |
createWidget(self, parent) | Components.GUIComponent.GUIComponent | |
currDest | Components.Pixmap.MovingPixmap | |
deprecationInfo | Components.GUIComponent.GUIComponent | |
destroy(self) | Components.GUIComponent.GUIComponent | |
doMove(self) | Components.Pixmap.MovingPixmap | |
execBegin(self) | Components.GUIComponent.GUIComponent | |
execEnd(self) | Components.GUIComponent.GUIComponent | |
getPosition(self) | Components.GUIComponent.GUIComponent | |
getSize(self) | Components.GUIComponent.GUIComponent | |
getVisible(self) | Components.GUIComponent.GUIComponent | |
GUI_WIDGET | Components.Pixmap.Pixmap | static |
GUIcreate(self, parent) | Components.GUIComponent.GUIComponent | |
GUIdelete(self) | Components.GUIComponent.GUIComponent | |
height | Components.GUIComponent.GUIComponent | |
hide(self) | Components.GUIComponent.GUIComponent | |
instance | Components.GUIComponent.GUIComponent | |
move(self, x, y=None) | Components.GUIComponent.GUIComponent | |
moveTimer | Components.Pixmap.MovingPixmap | |
moveTimer_conn | Components.Pixmap.MovingPixmap | |
moveTo(self, x, y, time=20) | Components.Pixmap.MovingPixmap | |
moving | Components.Pixmap.MovingPixmap | |
onHide(self) | Components.GUIComponent.GUIComponent | |
onShow(self) | Components.GUIComponent.GUIComponent | |
onVisibilityChange | Components.GUIComponent.GUIComponent | |
path | Components.Pixmap.MovingPixmap | |
position | Components.GUIComponent.GUIComponent | static |
postWidgetCreate(self, instance) | Components.Pixmap.Pixmap | |
preWidgetRemove(self, instance) | Components.GUIComponent.GUIComponent | |
repeated | Components.Pixmap.MovingPixmap | |
resetShowHideAnimation(self) | Components.Pixmap.Pixmap | |
resize(self, x, y=None) | Components.GUIComponent.GUIComponent | |
setDefaultAnimationEnabled(self, enabled) | Components.Pixmap.Pixmap | |
setPixmap(self, pixmap) | Components.Pixmap.Pixmap | |
setPosition(self, x, y) | Components.GUIComponent.GUIComponent | |
setShowHideAnimation(self, key) | Components.Pixmap.Pixmap | |
setVisible(self, visible) | Components.GUIComponent.GUIComponent | |
setZPosition(self, z) | Components.GUIComponent.GUIComponent | |
show(self) | Components.GUIComponent.GUIComponent | |
skinAttributes | Components.GUIComponent.GUIComponent | |
startMoving(self) | Components.Pixmap.MovingPixmap | |
stepX | Components.Pixmap.MovingPixmap | |
stepY | Components.Pixmap.MovingPixmap | |
stopMoving(self) | Components.Pixmap.MovingPixmap | |
time | Components.Pixmap.MovingPixmap | |
visible | Components.GUIComponent.GUIComponent | static |
width | Components.GUIComponent.GUIComponent | |
x | Components.Pixmap.MovingPixmap | |
y | Components.Pixmap.MovingPixmap | |