enigma2  2.6
Public Member Functions | Static Public Attributes | Properties | List of all members
Components.Renderer.PositionGauge.PositionGauge Class Reference
Inheritance diagram for Components.Renderer.PositionGauge.PositionGauge:
Components.Renderer.Renderer.Renderer Components.GUIComponent.GUIComponent Components.Element.Element

Public Member Functions

def __init__ (self)
 
def postWidgetCreate (self, instance)
 
def changed (self, what)
 
def cutlist_changed (self)
 
def getPosition (self)
 
def setPosition (self, pos)
 
def getLength (self)
 
def setLength (self, len)
 
def getCutlist (self)
 
def setCutlist (self, cutlist)
 
def getSeekEnable (self)
 
def setSeekEnable (self, val)
 
def getSeekPosition (self)
 
def setSeekPosition (self, pos)
 
- Public Member Functions inherited from Components.Renderer.Renderer.Renderer
def onShow (self)
 
def onHide (self)
 
def canPulsate (self)
 
- Public Member Functions inherited from Components.GUIComponent.GUIComponent
def execBegin (self)
 
def execEnd (self)
 
def destroy (self)
 
def applySkin (self, desktop, parent)
 
def move (self, x, y=None)
 
def resize (self, x, y=None)
 
def setZPosition (self, z)
 
def show (self)
 
def hide (self)
 
def getVisible (self)
 
def setVisible (self, visible)
 
def setPosition (self, x, y)
 
def getSize (self)
 
def GUIcreate (self, parent)
 
def GUIdelete (self)
 
def createWidget (self, parent)
 
def preWidgetRemove (self, instance)
 
- Public Member Functions inherited from Components.Element.Element
def connectDownstream (self, downstream)
 
def connectUpstream (self, upstream)
 
def connect (self, upstream)
 
def disconnectAll (self)
 
def disconnectDownstream (self, downstream)
 
def changed (self, *args, **kwargs)
 
def setSuspend (self, suspended)
 
def checkSuspend (self)
 
def doSuspend (self, suspend)
 
def destroy (self)
 

Static Public Attributes

 GUI_WIDGET = ePositionGauge
 
- Static Public Attributes inherited from Components.Element.Element
int CHANGED_DEFAULT = 0
 
int CHANGED_ALL = 1
 
int CHANGED_CLEAR = 2
 
int CHANGED_SPECIFIC = 3
 
int CHANGED_POLL = 4
 
int CHANGED_PULSATE = 5
 
int CHANGED_ANIMATED = 6
 
bool SINGLE_SOURCE = True
 

Properties

 position = property(getPosition, setPosition)
 
 length = property(getLength, setLength)
 
 cutlist = property(getCutlist, setCutlist)
 
 seek_pointer_enabled = property(getSeekEnable, setSeekEnable)
 
 seek_pointer_position = property(getSeekPosition, setSeekPosition)
 
- Properties inherited from Components.GUIComponent.GUIComponent
 visible = property(getVisible, setVisible)
 
 position = property(getPosition, setPosition)
 
- Properties inherited from Components.Element.Element
 suspended = property(lambda self: self.__suspended, setSuspend)
 

Additional Inherited Members

- Public Attributes inherited from Components.Renderer.Renderer.Renderer
 suspended
 
- Public Attributes inherited from Components.GUIComponent.GUIComponent
 instance
 
 onVisibilityChange
 
 skinAttributes
 
 deprecationInfo
 
 width
 
 height
 
- Public Attributes inherited from Components.Element.Element
 downstream_elements
 
 master
 
 sources
 
 source
 
 cache
 

Constructor & Destructor Documentation

◆ __init__()

def Components.Renderer.PositionGauge.PositionGauge.__init__ (   self)

Member Function Documentation

◆ changed()

def Components.Renderer.PositionGauge.PositionGauge.changed (   self,
  what 
)

◆ cutlist_changed()

def Components.Renderer.PositionGauge.PositionGauge.cutlist_changed (   self)

◆ getCutlist()

def Components.Renderer.PositionGauge.PositionGauge.getCutlist (   self)

◆ getLength()

def Components.Renderer.PositionGauge.PositionGauge.getLength (   self)

◆ getPosition()

def Components.Renderer.PositionGauge.PositionGauge.getPosition (   self)

◆ getSeekEnable()

def Components.Renderer.PositionGauge.PositionGauge.getSeekEnable (   self)

◆ getSeekPosition()

def Components.Renderer.PositionGauge.PositionGauge.getSeekPosition (   self)

◆ postWidgetCreate()

def Components.Renderer.PositionGauge.PositionGauge.postWidgetCreate (   self,
  instance 
)

◆ setCutlist()

def Components.Renderer.PositionGauge.PositionGauge.setCutlist (   self,
  cutlist 
)

◆ setLength()

def Components.Renderer.PositionGauge.PositionGauge.setLength (   self,
  len 
)

◆ setPosition()

def Components.Renderer.PositionGauge.PositionGauge.setPosition (   self,
  pos 
)

◆ setSeekEnable()

def Components.Renderer.PositionGauge.PositionGauge.setSeekEnable (   self,
  val 
)

◆ setSeekPosition()

def Components.Renderer.PositionGauge.PositionGauge.setSeekPosition (   self,
  pos 
)

Member Data Documentation

◆ GUI_WIDGET

Components.Renderer.PositionGauge.PositionGauge.GUI_WIDGET = ePositionGauge
static

Property Documentation

◆ cutlist

Components.Renderer.PositionGauge.PositionGauge.cutlist = property(getCutlist, setCutlist)
static

◆ length

Components.Renderer.PositionGauge.PositionGauge.length = property(getLength, setLength)
static

◆ position

Components.Renderer.PositionGauge.PositionGauge.position = property(getPosition, setPosition)
static

◆ seek_pointer_enabled

Components.Renderer.PositionGauge.PositionGauge.seek_pointer_enabled = property(getSeekEnable, setSeekEnable)
static

◆ seek_pointer_position

Components.Renderer.PositionGauge.PositionGauge.seek_pointer_position = property(getSeekPosition, setSeekPosition)
static

The documentation for this class was generated from the following file: