enigma2  2.6
Public Member Functions | List of all members
Components.Pixmap.PixmapConditional Class Reference
Inheritance diagram for Components.Pixmap.PixmapConditional:
Components.ConditionalWidget.ConditionalWidget Components.Pixmap.Pixmap Components.GUIComponent.GUIComponent Components.GUIComponent.GUIComponent Components.BlinkingPixmap.BlinkingPixmapConditional

Public Member Functions

def __init__ (self, withTimer=True)
 
- Public Member Functions inherited from Components.ConditionalWidget.ConditionalWidget
def postWidgetCreate (self, instance)
 
def setConnect (self, conditionalFunction)
 
def activateCondition (self, condition)
 
def update (self)
 
- Public Member Functions inherited from Components.GUIComponent.GUIComponent
def __init__ (self)
 
def execBegin (self)
 
def execEnd (self)
 
def onShow (self)
 
def onHide (self)
 
def destroy (self)
 
def applySkin (self, desktop, parent)
 
def move (self, x, y=None)
 
def resize (self, x, y=None)
 
def setZPosition (self, z)
 
def show (self)
 
def hide (self)
 
def getVisible (self)
 
def setVisible (self, visible)
 
def setPosition (self, x, y)
 
def getPosition (self)
 
def getSize (self)
 
def GUIcreate (self, parent)
 
def GUIdelete (self)
 
def createWidget (self, parent)
 
def preWidgetRemove (self, instance)
 
- Public Member Functions inherited from Components.Pixmap.Pixmap
def setPixmap (self, pixmap)
 
def setDefaultAnimationEnabled (self, enabled)
 
def setShowHideAnimation (self, key)
 
def resetShowHideAnimation (self)
 
def postWidgetCreate (self, instance)
 

Additional Inherited Members

- Public Attributes inherited from Components.ConditionalWidget.ConditionalWidget
 conditionCheckTimer
 
 conditionCheckTimer_conn
 
 visible
 
 conditionalFunction
 
- Public Attributes inherited from Components.GUIComponent.GUIComponent
 instance
 
 onVisibilityChange
 
 skinAttributes
 
 deprecationInfo
 
 width
 
 height
 
- Static Public Attributes inherited from Components.Pixmap.Pixmap
 GUI_WIDGET = ePixmap
 
- Properties inherited from Components.GUIComponent.GUIComponent
 visible = property(getVisible, setVisible)
 
 position = property(getPosition, setPosition)
 

Constructor & Destructor Documentation

◆ __init__()

def Components.Pixmap.PixmapConditional.__init__ (   self,
  withTimer = True 
)

The documentation for this class was generated from the following file: